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In this episode of Design Delve, JM8 attempts to piece together why a knapsack inventory with Tetris-like structure has such a huge impact on game design when it is included, like in Dredge and Resident Evil 4.
In this episode of Design Delve, JM8 attempts to piece together why a knapsack inventory with Tetris-like structure has such a huge impact on game design when it is included, like in Dredge and Resident Evil 4.