Metal Gear Solid V: Ground Zeroes was originally envisioned as a PS3 and PSP title – but plans changed.
Even if you’ve been following the development of the Metal Gear Solid series, the fifth entry’s history is pretty confusing. Metal Gear Solid V: Ground Zeroes, which was originally thought to be the fifth game in the main series, turned out to be merely a prologue for the larger Metal Gear Solid V: The Phantom Pain. A recent interview with series creator Hideo Kojima revealed some of the reasoning behind the confusing move, and why MGS V is being released in two parts.
“Honestly, I really wanted to release Ground Zeroes right after [2010’s] Peace Walker,” Kojima says. “Whether on PSP or PS3. But then we had development issues, some delays with Metal Gear Rising as well. And then we learned about next generation coming, so it ended up being the way it is now.”
For the record, “the way it is now” is that Ground Zeroes will launch as a prologue this spring for $30, with Phantom Pain completing the experience sometime afterwards. Kojima explains that he doesn’t want to completely roll them into the same game, because fans have already waited longer than he’d like.
“Of course it would be ideal to release Ground Zeroes and the main part of the game all together,” he says. “But at the same time, given that this week we have the next generation of game consoles coming out, a lot of the fans wanted to play something sooner. And given that the main game is a rather big game and still in development, it will take a little bit more time to get it out. We decided to listen to the fans and put at least the prologue out there so people will get the experience.”
Ground Zeroes is set to launch this spring for PS3, Xbox 360, PS4, and Xbox One.
Source: Kotaku