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Alan Wake 2 on Xbox Series S Is Locked to 30fps

Alan Wake 2 will be locked to 30FPS on the Xbox Series S console. The image shows protagonist Alan taking on a shadow person.

Unlike the Xbox Series X and PlayStation 5 versions of the game, Alan Wake 2 will be locked to 30fps on Xbox Series S, according to developer Remedy Entertainment.

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The studio revealed last week that, while 30fps mode was the way Alan Wake 2 should be played, it would feature a performance mode enabling 60fps. Remedy didn’t mention the Xbox Series S at the time, but Game Informer pressed the company on the matter.  Remedy then confirmed that the Xbox Series S will not have the performance mode.

This move again highlights the challenges of developing for Microsoft’s two-tiered console. Larian Studios, developer of Baldur’s Gate 3, famously faced difficulties with the Xbox version of the game. However, with a 50/50 split between S and X ownership, developers don’t have a lot of options.

Does that mean that Xbox Series S owners are getting a raw deal? Not exactly. According to Remedy’s communication director Thomas Puha, it has been “built from the beginning as a 30fps experience focusing on visuals and ambiance.” You can expect the Xbox Series S version of Alan Wake 2 to be slightly less striking than the Series X version, but it should still look a treat.

Alan Wake 2 is set to be more of a survival horror game than the original, focusing more on small, intimate encounters than big, machine-straining combat. You probably won’t have to fend off shadow people while a possessed tractor tries to murder you, so the Series S should still cope admirably. Whatever platform you’re on, you won’t have long to wait, unlike poor Alan who’s been the Dark Place for 13 years. Alan Wake 2 arrives this October 27th on PlayStation 5, Xbox Series X|S, and PC.

About the author

Chris McMullen
Freelance contributor at The Escapist. I've returned to writing about games after a couple of career changes, with my recent stint lasting five-plus years. I hope, through my writing work, to settle the karmic debt I incurred by persuading my parents to buy a Mega CD. Aside from writing for The Escapist, I also cover news and more for GameSpew. I've also been published at other sites including VG247, Space, and more. My tastes run to horror, the post-apocalyptic, and beyond, though I'll tackle most things that aren't exclusively sports-based.
Chris McMullen
Freelance contributor at The Escapist. I've returned to writing about games after a couple of career changes, with my recent stint lasting five-plus years. I hope, through my writing work, to settle the karmic debt I incurred by persuading my parents to buy a Mega CD. Aside from writing for The Escapist, I also cover news and more for GameSpew. I've also been published at other sites including VG247, Space, and more. My tastes run to horror, the post-apocalyptic, and beyond, though I'll tackle most things that aren't exclusively sports-based.

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