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Baldur’s Gate 3 Romance Just Isn’t Interesting – Extra Punctuation

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This week’s episode of Extra Punctuation is brought to you by Polaroid: Pieces of Memory. Wishlist the game on Steam today ahead of its early access launch.

This week on Extra Punctuation, Yahtzee digs into Baldur’s Gate 3’s romance systems, and why it misses the mark for him.

Check out his recent episodes on not wanting to save the world anymore, the problem with BioWare Face, and game ownership in 2023.

Extra Punctuation Transcript

So as I mentioned in my ZP review, I’m not entirely sure the surprise popularity of Baldur’s Gate 3 is more to do with its individual merits or just good timing, with audiences starved for solid design-focussed single player RPGs and DnD gaining popularity, at least judging by all those Actual Play shows that have popped up. And on that subject I was trying to play Baldur’s Gate 3 as my character from Adventure Is Nigh, the Escapist’s own Actual Play series, Mortimer the conniving conman and bastard who’s charisma is so ridiculously high no one can stay mad at him.

About the author

Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.

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