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Bob’s Game – Zero Punctuation

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This week in Zero Punctuation, Yahtzee provides a history lesson with Bob’s Game.

For more major games Yahtz has reviewed lately, check out Card Shark and Postal: Brain Damaged, Neon White, The Quarry, Sifu, Hardspace: Shipbreaker, and Elden Ring.

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Transcript

The greatest experiences in life are had by yourself. A serene walk upon a grassy hillside. A cold drink at the end of a long day. And of course the vile thing you’re thinking of that decency prevents me from spelling out. But speaking of ropey cum blasts, for our newest episode of the Zero Punctuation occasional guide to whoops we don’t say that anymore moments in gaming history, we turn to the world of solo developed indie games. It’s a world of contrasts: for every Undertale or Stardew Valley there’s a Yandere Simulator standing behind them breathing loudly through its mouth. But at least you can be assured of a purity of vision, suspect and weebish and slightly humiliating to bring up in mixed company though it may be, and they provide an unmatched insight into the mind and perceptions of an auteur. Of course, for that to work, there actually has to be a video game to deliver that message, and that was the sticking point for today’s subject: a game by someone named Bob called Bob’s Game. There’s that purity of artistic vision I was talking about.

THE BALLAD OF BOB’S GAME

About the author

Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.

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