Gearbox’s new shooter has so many guns, it can’t even begin to count them all.
Thanks to its random generation system, Borderlands had a ridiculous number of weapons. In fact, if you were to combine every other FPS released across the Playstation 3 and Xbox 360, you wouldn’t come close to Borderlands‘ 17.75 million guns, a figure that earned the game a Guinness World Record. Now, that towering achievement looks set to be overshadowed by its successor.
Randy Pitchford, the head of Gearbox Software, has revealed that Borderlands 2 will probably repeat its predecessor’s accomplishment by having more weapon permutations than every other shooter this generation, Borderlands included. “Probably” is the operative word here, as Pitchford hasn’t yet counted the possibilities. He went on to say that beyond a certain point the number itself becomes insignificant, remarking that “players should feel there are many different types of guns, not just slight variations.”
Pitchford said that this was mainly possible due to a gradually-increasing budget. Initially Borderlands 2 was planned to be about as large as the original, but as time went on and sales of Borderlands snowballed, the investment initially given to the title doubled. The final result is a game twice as large as was originally intended, both in its scope and content.
As with the previous title, there’s very little chance that players will ever experience the full range of items on offer. Between the insane number of weapons and the recently-announced “Badass” system that offers infinite character progression, the game seems focused on keeping players interested for a long time to come.
Borderlands 2 will be available this September on PC, Xbox 360 and PlayStation 3.
Source: Eurogamer