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Card Shark and Postal: Brain Damaged – Zero Punctuation

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This week in Zero Punctuation, Yahtzee reviews Card Shark and Postal: Brain Damaged.

For more major games Yahtz has reviewed lately, check out Neon White, The Quarry, Sifu, Hardspace: ShipbreakerRogue Legacy 2, and Elden Ring.

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Transcript

What is it with the indie sphere and card games these days? A few noteworthy card battlers come and go and now tabletop chic appears to be in. Like with last week’s Neon White presenting all its guns as cards even though the only way a tabletop would get anywhere near that game is if it was being used as a vaulting horse. I just feel there’s something inherently fucked about the concept of card battling video games. Card games and board games were invented because someone wanted to imagine a big awesome fight between two scary dragons and cards were the best solution available at the time to visualize that. But now we actually have the technology to visualize an actual big awesome fight between two scary dragons and we’re using it to depict the fucking cards. It’s like using a vacuum cleaner to scare off the family pets while you lick the carpet clean. And things reached a new zenith of weirdness last week when I played Card Shark, a new indie game about card games where you don’t actually play any card games. I assumed you did from the way the Steam page described it, which is why I was a little hesitant to try it. I got my fill of video poker mashing the quickload button in the first Leisure Suit Larry game.

About the author

Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.

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