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Destroy All Humans! Still Feels Like It’s from 2005, for Better or Worse – Review in 3 Minutes

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Destroy All Humans! from Black Forest Games is a third-person open-world action adventure and remake of the 2005 Pandemic Studios game of the same name.

You play as Crypto, an alien who has landed in 1950s America to harvest human DNA and destroy all humans. Across the game’s 20 missions, Crypto can use a variety of skills such as anal probes, brain explosions, and human holograms to finish the level. The remake also introduces a lock-on mechanic called “focus” that makes combat a smoother, easier experience.

Unlike its 2005 counterpart, the Destroy All Humans! remake features six hub worlds that allow you to openly explore to find Furon drones, complete challenges, or simply wreak havoc on the human inhabitants of the world. Each of these optional activities rewards you with DNA that can be used to upgrade your skills and flying saucer. There are four challenge types called Race, Armageddon, Rampage, and Abduction that are all fairly simple but enjoyable side content.

For better or worse, Destroy All Humans! still feels like a game from 2005. It releases July 28 for $29.99 on PC, PlayStation 4, Xbox One, and Stadia.

Watch our full Review in 3 Minutes for Destroy All Humans!.

Review copy provided by the publisher. Reviewed on PC.

About the author

Amy Campbell
Amy Campbell is a contributor for The Escapist. She spends her days behind the scenes, helping develop video games as a Producer within the Australian game development scene. By night (or very early morning), she turns her attention to celebrating and discussing the latest wonders of the industry she loves. Having started her career in games with OnlySP back in 2018, Amy has continued to engage and critique a wide range of indie and AAA games over the years in written, video, and live-streamed formats. Highlights of her work include interviews with composer Austin Wintory and actor Michael Mando, as well as Adventure Is Nigh! – the D&D series exclusive to The Escapist. Amy holds a Bachelor of Arts in Digital Media, Diploma of Game Design, and a Certificate IV in Fitness, making her the most game-obsessed fitness instructor you’ll ever meet.
    Amy Campbell
    Amy Campbell is a contributor for The Escapist. She spends her days behind the scenes, helping develop video games as a Producer within the Australian game development scene. By night (or very early morning), she turns her attention to celebrating and discussing the latest wonders of the industry she loves. Having started her career in games with OnlySP back in 2018, Amy has continued to engage and critique a wide range of indie and AAA games over the years in written, video, and live-streamed formats. Highlights of her work include interviews with composer Austin Wintory and actor Michael Mando, as well as Adventure Is Nigh! – the D&D series exclusive to The Escapist. Amy holds a Bachelor of Arts in Digital Media, Diploma of Game Design, and a Certificate IV in Fitness, making her the most game-obsessed fitness instructor you’ll ever meet.

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