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Diablo IV – Zero Punctuation

[tnm_video layout=”mnmd-post-media”]https://www.youtube.com/watch?v=vjovy5kHo7g[/tnm_video]

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This week on Zero Punctuation, Yahtzee reviews Diablo IV. If you subscribe to The Escapist Patreon or YouTube memberships, you can view next week’s episode, on System Shock (2023), right now!

For more major games Yahtz has reviewed lately, check out Street Fighter 6, Amnesia: The Bunker, The Lord of the Rings: Gollum, The Legend of Zelda: Tears of the Kingdom, Darkest Dungeon II, Redfall, and Shadows of Doubt.

And check out Yahtzee’s other series, Extra Punctuation, where he’s recently talked about the fallacy of “replay value” and Tears of the Kingdom and the meaninglessness of review scores.

Want to watch Zero Punctuation ad-free? Sign-up for The Escapist + today and support your favorite content creators! We have a merch store as well: Visit the store for ZP merch.

Zero Punctuation Transcript

Hey, remember when Diablo 3 came out and it was always online even if you only wanted single player and everyone got really mad? Well, Diablo 4 is also always online. Feel free to start burning down cities whenever’s convenient for you, general public. Or do we not care about that so much these days now that having an internet connection is considered a basic necessity, like electricity and a pipe that funnels sewage away from your house? An apt comparison, because the internet basically does the same thing, in reverse. Guess this is just another inverse shit pipe to the face we’re too exhausted to do anything but accept. Harvest away, data miners. I mean, Blizzard probably already have my data ‘cos their parent company now owns a sandwich shop I bought a ham roll from six years ago. To dwell on questions like if Diablo IV gains anything from forcing me to play alongside a bunch of other knobheads who keep ganking the skeletons I’m trying to farm is apparently to miss the point. Here’s a debate question for you: is Diablo IV an MMORPG? It’s one big seamless open world, now. It’s always online. It’s weirdly fixated on sending us out to collect specific numbers of severed werewolf willies.

About the author

Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.

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