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Discussing Six Days in Fallujah with Spec Ops: The Line Lead Level Designer Jörg Friedrich – The Escapist Show

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This week on The Escapist Show, Nick and Jack interview Jörg Friedrich, the lead level designer on Spec Ops: The Line. With the recent re-announcement of Six Days in Fallujah, we wanted to talk to Jörg about how a game like Spec Ops would be received if it were announced today, the hastiness of the controversy around Six Days, and the challenges of making games about war.

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About the author

Jack Packard
In 2019, Jack started at The Escapist by shouting into a camera about video games. Now Jack spends most of his time using a goofy voice to shout into a camera while playing Dungeons & Dragons. Jack has been a Professional Video Producer and Editor for the past 16 years and a Video Game Enjoyer ever since “my dad yelled at me for putting the Zapper Gun right up against the TV while playing Duck Hunt!” He loves games like Dark Souls, The Zelda Series, Darks Souls 2, DOOM(2016), Elden RIng, Super Mario Land 2: 6 Golden Coins, and Dark Souls.
    Jack Packard
    In 2019, Jack started at The Escapist by shouting into a camera about video games. Now Jack spends most of his time using a goofy voice to shout into a camera while playing Dungeons & Dragons. Jack has been a Professional Video Producer and Editor for the past 16 years and a Video Game Enjoyer ever since “my dad yelled at me for putting the Zapper Gun right up against the TV while playing Duck Hunt!” He loves games like Dark Souls, The Zelda Series, Darks Souls 2, DOOM(2016), Elden RIng, Super Mario Land 2: 6 Golden Coins, and Dark Souls.

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