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Dying Light 2 Stay Human – Zero Punctuation

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This week in Zero Punctuation, Yahtzee reviews Dying Light 2 Stay Human.

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Transcript

Okay, Yahtzee, exam time: please recount as much of the plot of Dying Light 1 as you can remember without looking it up. Uhhhhhhhhhhhhhhh… oh sorry I thought you said “mimic the sound of a cycling refrigerator.” Yes, Dying Light 1, generic video game protagonist man with very generic video game protagonist name, parachutes into city full of zombies, uh, humans were the real monsters? And I think the main villain had a ‘tache. What do I win? You win the sequel, Dying Light 2! In which you play all new generic video game protagonist man Aiden – which is peak generic video game protagonist name if you ask me, second only to “Alex” for screaming “I’m a white dude with short brown hair who sounds like a chain smoker reading aloud a list of trite movie quotes” – going to a city full of zombies and discovering that humans are the real monsters in all new exciting ways. In Dying Light 1 it was just the one city that was fucked, and apparently they didn’t quarantine the fuckedness well enough because now the whole world has fallen to the fuckdemic. Aiden is a wandering vagabond searching for the evil scientist who did experiments on him as a kid that gave him superhuman endurance and parkour powers, and we’re looking for him so we can, what, give him a thank you present and a little kiss on the cheek?

About the author

Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.

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