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E3: Transfer Nintendo Virtual Console Games to Wii U

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Nintendo’s engineers said they are working on a way to transfer everything.

There seem to be more Nintendo press briefings than ever this year. Every time I check the internets, there’s a Nintendo executive talking about all the stuff they’ve got planned for Wii U. Tonight in Los Angeles as part of E3, Nintendo held a press event called the Wii U Hardware Conference. 250 game professionals and journalists were there, but Nintendo didn’t really give any more details on the Wii U than they did this afternoon. We don’t know how much the Wii U will cost, or when we’ll be able to buy one. We do know, however, that Nintendo is working on a system to make all of the games you’ve bought for the Virtual Console on the Wii transferable to the Wii U.

During the question and answer period, someone asked about whether save games from the Virtual Console could transfer. Katsuya Eguchi, the Nintendo designer on hand, said work had begun on way to transfer “everything you’ve bought.”

Other than that, the briefing showed more of the inner workings behind the flagship game for Wii U Nintendoland. Minigames demonstrated included an archery game, a game called “Donkey Kong’s Crash Course”, and a Animal Crossing-type activity of players eating candy while others chased them. The main hub of Nintendoland is where all the social stuff comes in with Miis arriving from players all over the world.

Thankfully, Nintendo has some social engineering in place so these people can’t ruin your experience. “I hate it when people go on message boards to complain about games they’ve never played,” said Eguchi. So the MiiVerse message board system will let you know what games people actually own, and even has something in place to prevent spoilers.

Despite these little tidbits and some more footage of New Super Mario Bros. U, Nintendo is clearly trying to make it look like they have a lot to say, without saying anything. We couldn’t even get confirmation whether Nintendoland would be the pack-in game for the Wii U. All Nintendo was willing to say on that was that it would be like Wii Sports, which sold separately in Japan but was the U.S. pack-in.

What kind of an answer is that, Eguchi?

Source: Kotaku

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