Editorials

Editor’s Corner: One Character Per Server

This first editorial is about something that is pretty close to my heart. We have heard that in DarkFall there will only be one character per server. I for one really oppose this choice by the creators of this game.

I am a person that has always maxed out all the character slots in the games I played. Sometimes, if I am really into the game I will have several accounts and still max the characters. In Ultima I had 3 accounts and 15 characters. Playing Starwars and only having 2 characters is very hard but I have gotten used to it, but 1? I’m not sure I could even make myself play the game due to that factor.

I am a crafter. But I also like to have a character that can go out and fight with my gaming partner. A crafter usually can’t survive out in the rough world. Now if you can make a crafter that can also fight, this might be an option. Usually they have to give up some of their valuable points to be able to gain this ability.

I do understand the reasoning behind the choice of only one character. We have all seen the accounts that are self sufficient. I have had them myself. But having at least 2 characters would not allow this. Even if you had a fighter and a crafter, you are going to need several things for your fighter. One would need armor, weapons, social clothing, housing, furniture, etc.

I know there are no compromises in DarkFall, I don’t expect this article to make a difference of any kind, but I do feel it’s important for us to speak out when we feel things are going in a wrong direction and I feel one character per server is wrong.

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