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Games as a Service Is Incompatible with Art – Extra Punctuation

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This week on Extra Punctuation, Yahtzee talks about how games as a service (GaaS) is effectively incompatible with art. This episode of Extra Punctuation is sponsored by Bang-On Balls: Chronicles, a 3D co-op adventure platformer available now on Steam!

Extra Punctuation Transcript

As the triple-A industry shambles exhaustedly back into post-release drought action like Sisyphus gearing up for another shove of the boulder, the news leaked of a new Assassin’s Creed game coming next year, Assassin’s Creed Mirage. And if this were a saner world that hadn’t let me down before I might wonder how Ubisoft expects anyone to be hyped for it. What does it even mean that there’s a new Assassin’s Creed coming? The quality level has been a fucking sinewave over the years, generally trending downwards. Even if it’s some explosive spark of new life for the franchise (reference the pirate ship mechanics in Asscreed4), Ubisoft will get overexcited about their success, overplay their hand and snuff the spark out again (reference ship mechanics in multiple subsequent sequels).

About the author

Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.

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