The TakeawayVideo Series

Games Don’t Need Depth to Be Deep

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This week on The Takeaway, Marty looks at a number of games that use simple mechanics to provide deep experiences, likeĀ Solar Ash andĀ Unpacking — games don’t necessarily need “depth” to be deep.

About the author

Marty Sliva
Marty Sliva was the Deputy Editor of The Escapist. He's been writing and hosting videos about games, movies, television, and popular culture since 2011, and was with The Escapist from 2019 until 2023. In a perfect world, he'd be covering Zelda, Persona, and the hit TV series Lost on a daily basis.
Marty Sliva
Marty Sliva was the Deputy Editor of The Escapist. He's been writing and hosting videos about games, movies, television, and popular culture since 2011, and was with The Escapist from 2019 until 2023. In a perfect world, he'd be covering Zelda, Persona, and the hit TV series Lost on a daily basis.

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