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Great Detective Games Let You Fail Miserably – Extra Punctuation

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This week on Extra Punctuation, Yahtzee takes a deeper look at detective games, including particularly good ones like Return of the Obra Dinn and Pentiment, and why letting you fail miserably is all part of the fun.

Extra Punctuation Transcript

I’ve bullied point and click adventure games in this space a few times and partly that’s because I think they’re a bit primitive, design-wise, a bit underevolved. Picking up stuff and sticking it in stuff. But I acknowledge them as an important part of the DNA of more advanced game design, the same way I can appreciate that mankind evolved from apes without wanting to meet one in a zoo and try to get a conversation going. If one were inclined to map out a family tree for video game genres, point and click adventure would be pretty high up and have a bunch of lines linking to action-adventure, survival horror, walking sim, basically anything with dialog trees… and there’d also be a link to one specific offshoot that I’m particularly fond of, and that’s detective games.

About the author

Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.

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