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Halo Infinite Multiplayer Review in 3 Minutes – Halo Is Back

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Halo Infinite is the first free-to-play multiplayer release for the franchise, developed by 343 Industries and published by Xbox Game Studios. The single-player campaign will release separately on December 8, and we will be reviewing the game in two parts.

Halo Infinite multiplayer has successfully brought the series back to its roots. It removes a lot of the extra movement abilities introduced in Halo 5, slowing the gameplay down to a nice pace that allows for more choice-based decisions during matches rather than just running around, dying, and repeating. Sprinting and clambering is still here, but it feels like a natural evolution of the mechanics rather than feeling out of place.

The game ultimately recaptures that feeling from Halo 2 and 3, where the multiplayer was skill-based, but also just fun to play. Whereas 5 felt completely focused on the competitive “Arena” aspect, Infinite is a return to the fundamentals with some modern enhancements added that finally recaptures the “spirit” of the series that’s been missing since Reach.

Halo Infinite multiplayer is free to play now on Xbox One, Xbox Series X | S, and PC.

Watch our full Review in 3 Minutes for Halo Infinite multiplayer.

About the author

Nick Calandra
Nick Calandra has been covering video games for over 14 years, holds a bachelor’s degree in Multimedia Journalism and now leads the team at The Escapist. Previously Nick created and led teams at TitanReviews, Velocity Gamer, OnlySP and Gameumentary, before becoming Editor-in-Chief of The Escapist in 2019. He has done everything from covering the smallest of indie games to creating documentaries on some of the most well-known video game franchises in the industry such as Darksiders, Divinity: Original Sin, EVE and more. While his favorite games right now include Rainbow Six Siege and Elden Ring, Nick is constantly experimenting with new genres to expand his gaming tastes and knowledge of the industry.
Nick Calandra
Nick Calandra has been covering video games for over 14 years, holds a bachelor’s degree in Multimedia Journalism and now leads the team at The Escapist. Previously Nick created and led teams at TitanReviews, Velocity Gamer, OnlySP and Gameumentary, before becoming Editor-in-Chief of The Escapist in 2019. He has done everything from covering the smallest of indie games to creating documentaries on some of the most well-known video game franchises in the industry such as Darksiders, Divinity: Original Sin, EVE and more. While his favorite games right now include Rainbow Six Siege and Elden Ring, Nick is constantly experimenting with new genres to expand his gaming tastes and knowledge of the industry.

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