Video Games

Is Lies of P Harder Than Bloodborne?

Lies of P

Lies of P is a lot like Bloodborne, from its mechanics right through to its general vibe. But while it’s apparently inspired by FromSoftware’s action RPG, is it just as tough? If you’re wondering, is Lies of P harder than Bloodborne, I’ve got the answer.

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How Lies of P’s Difficulty Compares to Bloodborne’s

Lies of P is not an easy game to conquer. Once you’ve got the hang of pulling off Perfect Guards, it gets easier, but it’s never a cakewalk. You’ll die plenty of times, and you’ll make just enough progress that you won’t feel like hurling the game out of the window. That’s a similar to the experience I had playing Bloodborne, which frequently saw me traipsing back to the site of my death. And like Bloodborne, the bosses don’t always seem like they’re ordered by difficulty.

Related: All Legion Arms in Lies of P

Based on my time so far with Lies of P, I’d say it’s fractionally easier than Bloodborne. I’m progressing slightly faster than I did playing From Software’s game, which I appreciate. But this is a game that takes practice to beat, you’re not going to waltz through in a few hours.

So, the answer to is Lies of P harder than Bloodborne is no. It’s a tiny bit easier, but they’re largely even in terms of difficulty.

If you’re looking for more guides for the game, check out our guide to the various stats in Lies of P, as understanding them is essential to your success.

About the author

Chris McMullen
Freelance contributor at The Escapist. I've returned to writing about games after a couple of career changes, with my recent stint lasting five-plus years. I hope, through my writing work, to settle the karmic debt I incurred by persuading my parents to buy a Mega CD. Aside from writing for The Escapist, I also cover news and more for GameSpew. I've also been published at other sites including VG247, Space, and more. My tastes run to horror, the post-apocalyptic, and beyond, though I'll tackle most things that aren't exclusively sports-based.
Chris McMullen
Freelance contributor at The Escapist. I've returned to writing about games after a couple of career changes, with my recent stint lasting five-plus years. I hope, through my writing work, to settle the karmic debt I incurred by persuading my parents to buy a Mega CD. Aside from writing for The Escapist, I also cover news and more for GameSpew. I've also been published at other sites including VG247, Space, and more. My tastes run to horror, the post-apocalyptic, and beyond, though I'll tackle most things that aren't exclusively sports-based.

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