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Is the Era of the Silent Protagonist Over? – Extra Punctuation

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This week on Extra Punctuation, as the Dead Space remake joins the trend of doing away with speaking protagonists, Yahtzee examines whether the era of the silent protagonist is over in video games.

Extra Punctuation Transcript

So the Dead Space remake came out recently to calmly and matter-of-factly condemn the Callisto Protocol to the dustbin of memory forever, and the big question was whether it was a full ground-up remake along the lines of the RE2Make or Black Mesa, or merely a remaster, a copy paste of the assets with a quick squirt of HD Mr Sheen. The truth lay somewhere in the middle. It’s mostly the same layout spruced up but with a number of significant design choices tweaked to be more in line with modern sensibilities. Most notably, the main character Isaac Clarke actually talks now, and isn’t a silent protagonist.

About the author

Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.

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