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Mario + Rabbids Sparks of Hope – Zero Punctuation

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This week in Zero Punctuation, Yahtzee reviews Mario + Rabbids Sparks of Hope.

For more major games Yahtz has reviewed lately, check out Gotham Knights, A Plague Tale: Requiem, Scorn, Return to Monkey Island, Splatoon 3, The Mortuary Assistant, Saints Row, and Elden Ring.

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Transcript

Welp, guess it wasn’t a one night stand after all. Mario and Rabbids, sitting in a tree. Paying an exorbitant licensing fee. So we’re going through this little dance again, are we, in which Ubisoft’s proto-Minions mainly distinguished by their resemblance to a half-melted Spongebob Squarepants ice cream attempt to sustain their long redundant existence by clinging to the coat tails of one of the few video game franchises with an even more overdone shtick, making the combined tiredness of this hacked-out sequel somewhere on the level of a truckstop whore the morning after the viagra shipment passed through OH ALRIGHT I ADMIT IT I KINDA LIKED MARIO AND RABBIDS SPARKS OF HOPE. You dragged it out of me, you bastards. Hope you’re happy. I liked a mainstream thing. Now when I go to the snarky impossible to please Youtube reviewer meetup I have to wear the silly hat and sit in the wheelie bin of shame. See, Nintendo has two patterns from which Mario and Rabbids: Snarks of Hope benefits. First, Nintendo doing a thing doesn’t mean much. Nintendo do a lot of things. They very much participate in the thing-based economy. But it’s worth paying attention whenever Nintendo does a thing TWICE. That’s how we got Majora’s Mask and Paper Mario 2.

About the author

Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.

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