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Media Molecule Wants Dreams Games to Be Playable Outside PlayStation

Media Molecule wants Dreams exports for game creators

Media Molecule says it hopes to eventually let Dreams content creators export their creations as standalone experiences.

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In an interview with GamesIndustry.biz, Media Molecule co-founder and art director Kareem Ettouney explained that the studio wants “people to be able to go to the moon with their projects.” While exporting is currently limited in Dreams to things like sending videos, Ettouney explained that the team has long-term plans that will see content creators bringing their creations to other devices.

“But step one is to show our intent — so that from the very beginning we are doing this commercial concept, which means that everything you do in Dreams is yours,” said Ettouney. “You can use it. People in the Dreams community have already been using it to make graphic design, album covers and stuff like that. Using it for their portfolios and showreels.”

While Media Molecule does not have a commercial license available for Dreams quite yet, it is looking into one for the future.

As of now, there is no guarantee Media Molecule will eventually allow Dreams developers to export their projects to other devices. Though Ettouney says the team would love Dreams to continue on for 20 years and allow creators to use the game on Mac and PC, the possibility of reaching their goals “just depends on a lot of things working out.”

There may be a lot left to be decided before some of these dreams come to fruition, but at least Media Molecule has been vocal about supporting the game for a long time.

Back in July with a job post for a community content creator, the team explained its interest in bringing on experienced developers to make games exclusively for Dreams.

About the author

Michael Cripe
Michael joined The Escapist team in 2019 but has been covering games, movies, TV, and music since 2015. When he’s not writing, Michael is probably playing Super Mario Sunshine, Dead Space, The Binding of Isaac, or Doom Eternal. You can follow his news coverage and reviews at The Escapist, but his work has appeared on other sites like OnlySP, Gameranx, and Kansas City’s The Pitch, too. If you’d like to connect and talk about the latest pop-culture news, you can follow Michael on Twitter (@MikeCripe), Instagram (mike_cripe), or LinkedIn if that’s your thing.
Michael Cripe
Michael joined The Escapist team in 2019 but has been covering games, movies, TV, and music since 2015. When he’s not writing, Michael is probably playing Super Mario Sunshine, Dead Space, The Binding of Isaac, or Doom Eternal. You can follow his news coverage and reviews at The Escapist, but his work has appeared on other sites like OnlySP, Gameranx, and Kansas City’s The Pitch, too. If you’d like to connect and talk about the latest pop-culture news, you can follow Michael on Twitter (@MikeCripe), Instagram (mike_cripe), or LinkedIn if that’s your thing.

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