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Return to Monkey Island – Zero Punctuation

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This week in Zero Punctuation, Yahtzee reviews Return to Monkey Island.

For more major games Yahtz has reviewed lately, check out Splatoon 3 and Serial Cleaners, Soul Hackers 2, The Mortuary Assistant, Saints Row, Stray, No Man’s Sky (in 2022), and Elden Ring.

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Transcript

My destiny is as intertwined with that of the Monkey Island series as genitals in a communal shower room full of extremely heterosexual men. It was one of the first games I had on my old Amiga 600, back when games were like breakfast cereals, ridiculously large cardboard boxes full of ungainly multitudes of flimsy brightly coloured objects. It fostered my early love of point and click adventure games and was the starting point for industry luminaries like Tim Schafer whose careers I follow to this day. And I’ve witnessed first hand the broken-legged stumble through the wilderness that has been Monkey Island sequels since Monkey Island 2, when original designers Ron Gilbert and Dave Grossman closed things off with a weird hard to follow existential downer ending before setting the studio on fire and buggering off, middle fingers held high, and if this was Gilbert and Grossman playing the long, long, LONG game then it’s finally paid off because after several sequels by other people, all with a fairly broad and debatable level of wishy-washiness, they’ve now finally come back to close things off with the definitive wishy-washy Monkey Island sequel, Return to Monkey Island.

About the author

Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.

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