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Ring of Pain Is a Weird-in-a-Good-Way Roguelike Card Crawler – Review in 3 Minutes

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Ring of Pain is a roguelike card crawler made by Simon Boxer and Twice Different. In the game, you will delve deep into a dungeon, which is made up of randomly generated cards from a deck and arranged in a circular shape, with the hopes of getting out. Along the way, you will be guided by the terrifying Owl Friend and questioned by the mysterious darkness as you get closer to escaping the Ring of Pain.

To progress through the dungeon, you must decide between sneaking past or attacking enemies to reach an exit. The outcome of either action is always displayed on screen, creating a strong emphasis on making decisions in a way that felt strategic and meaningful.

The game is ultimately a unique card-based experience that boasts a gripping atmosphere and easy-to-understand gameplay without compromising on challenge. It is a whole lot of weird and a whole lot of fun.

Ring of Pain is out now for $19.99 on PC, Mac, and Nintendo Switch with a 10% launch discount.

Watch our full Review in 3 Minutes for Ring of Pain.

About the author

Amy Campbell
Amy Campbell is a contributor for The Escapist. She spends her days behind the scenes, helping develop video games as a Producer within the Australian game development scene. By night (or very early morning), she turns her attention to celebrating and discussing the latest wonders of the industry she loves. Having started her career in games with OnlySP back in 2018, Amy has continued to engage and critique a wide range of indie and AAA games over the years in written, video, and live-streamed formats. Highlights of her work include interviews with composer Austin Wintory and actor Michael Mando, as well as Adventure Is Nigh! – the D&D series exclusive to The Escapist. Amy holds a Bachelor of Arts in Digital Media, Diploma of Game Design, and a Certificate IV in Fitness, making her the most game-obsessed fitness instructor you’ll ever meet.
    Amy Campbell
    Amy Campbell is a contributor for The Escapist. She spends her days behind the scenes, helping develop video games as a Producer within the Australian game development scene. By night (or very early morning), she turns her attention to celebrating and discussing the latest wonders of the industry she loves. Having started her career in games with OnlySP back in 2018, Amy has continued to engage and critique a wide range of indie and AAA games over the years in written, video, and live-streamed formats. Highlights of her work include interviews with composer Austin Wintory and actor Michael Mando, as well as Adventure Is Nigh! – the D&D series exclusive to The Escapist. Amy holds a Bachelor of Arts in Digital Media, Diploma of Game Design, and a Certificate IV in Fitness, making her the most game-obsessed fitness instructor you’ll ever meet.

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