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Sinespace and Escapist Host an Hour With Warren Spector

We’re teaming up with Sinespace as a media partner for a live interview with a gaming legend. Warren Spector — developer of Ultima Underworld, Deus Ex, and many other titles — appears in avatar form to discuss his new game Underworld Ascendant and the future of game design. He’ll also offer aspiring developers advice on how to getting started making their own games and developing in Unity 3D. We will exclusively stream the event right here on Escapist as it happens. On top of that: 75 attendees will get exclusive access to attend in avatar form, in-VR-person. Russ Pitts, our editor in chief, will interview Warren alongside Wagner James Au of New World Notes.

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When: Saturday, 17th November 15:00 (PST)

Create a free Sinespace account and download the game here.

Watch live video from EscapistMagazine on www.twitch.tv

For anyone unfamiliar, Underworld Ascendant (OtherSide Entertainment) brings together Spector and many of the creators behind Ultima Underworld. Sinespace is a Unity-based social VR/sandbox MMO creation platform. Think of it like Second Life, but specifically built for VR. It’s available in beta on Windows, Mac, Linux, web browsers, Oculus, Vive, and Windows Mixed Reality.

About the author

Anthony John Agnello
Anthony John Agnello has worked full-time as a journalist and critic for over a decade with outlets like The A.V. Club, Edge Magazine, Joystiq, Engadget, and many, many others. Anthony first contributed to The Escapist in 2009, with In Defense of the Friend Code, an article about how we don't know where we're going if we don't know where we come from. How even what seems like the stupidest creation in the world comes from a human place; it's the work of one person reaching out to another.
Anthony John Agnello
Anthony John Agnello has worked full-time as a journalist and critic for over a decade with outlets like The A.V. Club, Edge Magazine, Joystiq, Engadget, and many, many others. Anthony first contributed to The Escapist in 2009, with In Defense of the Friend Code, an article about how we don't know where we're going if we don't know where we come from. How even what seems like the stupidest creation in the world comes from a human place; it's the work of one person reaching out to another.

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