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Stray – Zero Punctuation

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This week in Zero Punctuation, Yahtzee reviews Stray.

For more major games Yahtz has reviewed lately, check out Rainbow Billy: The Curse of the Leviathan, No Man’s Sky (in 2022), a history lesson of Bob’s Game, Neon White, Sifu, Hardspace: Shipbreaker, and Elden Ring.

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Transcript

What’s this? I cry as I emerge blinking from the wank cellar. A game? An actual new game with some buzz around it and graphics and absolutely no motherfucking deckbuilding? Rise from your graves, industry correspondents! The drought is over! The sun has risen on a new age of – oh I finished it in four hours. Well that was hardly worth turning off the wank cellar air conditioning. Yes, it’s Stray, a post-apocalyptic cyberpunk adventure thingummy-bollock with the central selling point that you play as a cutey wutey ickle wickle kitty witty and there’s a special dedicated meow button. I think a game where you play as a cat is unprecedented – non-anthropomorphic cat I hasten to add, before you Blinx the Time Sweeper loyalists come hassle my bollock sockets – dog people have had Okami and that one level from Call of Duty Ghosts but until now there’s never been an equivalent for the Garfield readers of the world. Probably because video games are by nature task-oriented and while a dog will follow commands as long as you feed them or praise them or continue to be in the same room as them, your average cat wouldn’t lift a paw to plug its own life support machine back in if it thought you were commanding it to do so.

About the author

Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.

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