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Subnautica: Below Zero – Zero Punctuation

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This week on Zero Punctuation, Yahtzee reviews Subnautica: Below Zero.

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Transcript

Are survival crafting games overdone? I would say, no. They used to be overdone, now they’re that smear of smoking fat on the floor of the oven that you keep telling yourself you’ll clean before the next time you use it and makes all your tater tots taste like charcoal. How many more times must we combine bit of wood with plant fibre to craft two storey mock tudor retirement cottage with kitchen island and baby grand. Why do they always assume I want to build a fucking house? I’m only here for the thrill of exploration and discovery, it’s like wanting to build a house in Disneyland. I climb a mountain and gaze upon the savage landscape below me, simultaneously inviting and foreboding in its cruel majesty, my first thought is not “Well there’s a good spot for the breakfast nook.” Still, amid even the blandest and most tedious hedgerow might be found the occasional discarded porn mag, and one of the few survival crafters I unmixedly love is Subnautica. Why? Because it was full of danger and spectacular underwater scenery that made it thrilling to explore, it had a story with a beginning, middle and end and a progression path that felt like we were constantly expanding and improving our ability to explore.

About the author

Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.

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