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The Finals Dev Responds to AI Voice Acting Backlash

The Finals

Embark Studios has responded to criticism that it’s used AI-generated voice acting in its multiplayer game The Finals, explaining that “making games without actors isn’t an end goal.”

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Speaking to IGN, a spokesman for Embark claimed they use a mix of human actors and AI, explaining that “Sometimes, recording real scenes where actors get together is something that adds depth to our game worlds… other times.. TTS allows us to have tailored voice over where we otherwise wouldn’t, for example due to speed of implementation.”

Related: The Dystopian Future of AI-Generated Content – The Recap

The overall tone of Embark’s response suggests that they lean towards using AI actors (particularly for commentators), something that’s been hugely contentious. One of the points that SAG-AFTRA has brought up, as part of their ongoing strike, is that the use of AI should be seriously limited.

There are AI tools out there that are intended to slot in something temporary, such as placeholder dialogue. However, Embark still seem to be using AI later in the process.

The Finals is a first-person shooter in which teams compete against each other on destructible maps. The game is developed and published by Embark Studios.

The Finals beta is currently underway and it remains to be seen whether this controversy will have any reflection on the game’s player engagement. The final game doesn’t have a release date as of this article’s writing, though it’s slated to hit PC, PlayStation 5, and Xbox Series X/S.

About the author

Chris McMullen
Freelance contributor at The Escapist. I've returned to writing about games after a couple of career changes, with my recent stint lasting five-plus years. I hope, through my writing work, to settle the karmic debt I incurred by persuading my parents to buy a Mega CD. Aside from writing for The Escapist, I also cover news and more for GameSpew. I've also been published at other sites including VG247, Space, and more. My tastes run to horror, the post-apocalyptic, and beyond, though I'll tackle most things that aren't exclusively sports-based.
Chris McMullen
Freelance contributor at The Escapist. I've returned to writing about games after a couple of career changes, with my recent stint lasting five-plus years. I hope, through my writing work, to settle the karmic debt I incurred by persuading my parents to buy a Mega CD. Aside from writing for The Escapist, I also cover news and more for GameSpew. I've also been published at other sites including VG247, Space, and more. My tastes run to horror, the post-apocalyptic, and beyond, though I'll tackle most things that aren't exclusively sports-based.

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