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The Universim Beta Update Is Live with an Ocean of Improvements

The Universim, Crytivo, beta

The Universim’s long-awaited beta is finally live. A Steam community post was published by developer Crytivo that details the mountains of additions coming with the beta, the first of which being the implementation of the game’s Prometheus simulation engine. With this upgraded engine comes planets that are “bigger and more vibrant.”

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Mother Planet, which previously could only hold 12,000 objects, now supports around 57,000 objects and loads faster, too. The Unviersim now has an improved pathfinding system too. With the world enhancements also comes a dynamic pollution system that requires players to continuously manage how they treat the environment.

The studio’s beta update includes improved HUD and resource icons as well, and as a bonus that was prepared in light of the passing of basketball legend Kobe Bryant, a tribute jersey was added to the Clone Center. A number of space-themed outfits were added to the Clone Center too.

A new resource visualizer that highlights healthy areas for supply gathering, three more refinery slots, and dozens of other smaller Universim improvements are listed in the post, so be sure to read up on all of the changes and bug fixes. Bridges are not part of the game’s beta yet, but Crytivo promises to bring the structure as an option in the next update.

Despite this update coming with enough to satisfy even the most content-hungry players, Crytivo says there are still some features being saved for the final release. The team says the plan is to give The Universim an official release before the year is out.

About the author

Michael Cripe
Michael joined The Escapist team in 2019 but has been covering games, movies, TV, and music since 2015. When he’s not writing, Michael is probably playing Super Mario Sunshine, Dead Space, The Binding of Isaac, or Doom Eternal. You can follow his news coverage and reviews at The Escapist, but his work has appeared on other sites like OnlySP, Gameranx, and Kansas City’s The Pitch, too. If you’d like to connect and talk about the latest pop-culture news, you can follow Michael on Twitter (@MikeCripe), Instagram (mike_cripe), or LinkedIn if that’s your thing.
Michael Cripe
Michael joined The Escapist team in 2019 but has been covering games, movies, TV, and music since 2015. When he’s not writing, Michael is probably playing Super Mario Sunshine, Dead Space, The Binding of Isaac, or Doom Eternal. You can follow his news coverage and reviews at The Escapist, but his work has appeared on other sites like OnlySP, Gameranx, and Kansas City’s The Pitch, too. If you’d like to connect and talk about the latest pop-culture news, you can follow Michael on Twitter (@MikeCripe), Instagram (mike_cripe), or LinkedIn if that’s your thing.

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