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Torchlight III Is Lacking in What Makes an Action RPG Great – Review in 3 Minutes

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Torchlight III from Echtra Games is an action RPG set a century after the events of Torchlight II. It is up to you to hack and slash your way through various maps to defend the people of Novastraia from the Netherim invasion.

Gameplay lacks the compelling satisfaction that makes the ARPG genre so appealing. Skill upgrades and equipping better gear never really felt like they made a significant impact on anything except my survivability. Combat encounters drag on, slowing down the pace to an uncomfortable speed. Boss battles are unmemorable. No bosses or encounters stand out and each of them requires the same lengthy tactics employed during regular combat.

Beyond having a cutesy exterior, Torchlight III does little to stand apart from the crowd. The gameplay may be weak compared to its competitors, but that doesn’t make it a bad game — just an okay one. Newcomers to the genre may find some great value here, but veterans will need to look elsewhere for their loot-seeking thrills.

Torchlight III is available now for $39.99 on Steam, Xbox One, and PlayStation 4 and will launch on Nintendo Switch on Oct. 22.

Watch our full Review in 3 Minutes for Torchlight III.

About the author

Amy Campbell
Amy Campbell is a contributor for The Escapist. She spends her days behind the scenes, helping develop video games as a Producer within the Australian game development scene. By night (or very early morning), she turns her attention to celebrating and discussing the latest wonders of the industry she loves. Having started her career in games with OnlySP back in 2018, Amy has continued to engage and critique a wide range of indie and AAA games over the years in written, video, and live-streamed formats. Highlights of her work include interviews with composer Austin Wintory and actor Michael Mando, as well as Adventure Is Nigh! – the D&D series exclusive to The Escapist. Amy holds a Bachelor of Arts in Digital Media, Diploma of Game Design, and a Certificate IV in Fitness, making her the most game-obsessed fitness instructor you’ll ever meet.
    Amy Campbell
    Amy Campbell is a contributor for The Escapist. She spends her days behind the scenes, helping develop video games as a Producer within the Australian game development scene. By night (or very early morning), she turns her attention to celebrating and discussing the latest wonders of the industry she loves. Having started her career in games with OnlySP back in 2018, Amy has continued to engage and critique a wide range of indie and AAA games over the years in written, video, and live-streamed formats. Highlights of her work include interviews with composer Austin Wintory and actor Michael Mando, as well as Adventure Is Nigh! – the D&D series exclusive to The Escapist. Amy holds a Bachelor of Arts in Digital Media, Diploma of Game Design, and a Certificate IV in Fitness, making her the most game-obsessed fitness instructor you’ll ever meet.

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