Video Games

What Are Armored Core VI’s PC Requirements?

This is what you need to know about the minimum PC requirements for Armored Core VI.

Armored Core VI: Fires of Rubicon invites you to strap yourself into a mech and dish out some serious damage. Yes, FromSoftware is back with a game that isn’t a Soulslike and won’t take you 90+ hours to 100%. But what if you’re planning on playing Armored Core VI on PC? Is your rig powerful enough to handle all this heavy metal action? If you’re wondering just what are the required system specifications for Armored Core VI, I’ve got the answer. 

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Here’s How Powerful Your PC Needs to Be to Run Armored Core VI

Armored Core VI features explosions, flying mechs, rocket fire, big bosses and more explosions. So, you’ll need a reasonably powerful PC to handle all that. The more power you have, the prettier it should look and the smoother it’ll run. But, at the bare minimum, you’ll need a PC that meets the following minimum requirements:

OS: Windows 10 64 bit
Processor: Intel Core i5-8600K or AMD Ryzen 3 3300X
Memory: 12 GB RAM
Graphics: NVIDIA GeForce GTX 960 4GB, or AMD Radeon RX 480 4GB, or Intel Arc A380 6GB
DirectX: Version 12
Network: Broadband Internet connection
Storage: 65 GB available space

Bandai Namco hasn’t, a little unusually, released the recommended specifications. However, we’d suggest you go for 16 GB of memory to be safe.  And that’s what you need to know about the PC requirements for Armored Core VI. And if you’re looking for more about the game, take a look through our previous coverage.

About the author

Chris McMullen
Freelance contributor at The Escapist. I've returned to writing about games after a couple of career changes, with my recent stint lasting five-plus years. I hope, through my writing work, to settle the karmic debt I incurred by persuading my parents to buy a Mega CD. Aside from writing for The Escapist, I also cover news and more for GameSpew. I've also been published at other sites including VG247, Space, and more. My tastes run to horror, the post-apocalyptic, and beyond, though I'll tackle most things that aren't exclusively sports-based.
Chris McMullen
Freelance contributor at The Escapist. I've returned to writing about games after a couple of career changes, with my recent stint lasting five-plus years. I hope, through my writing work, to settle the karmic debt I incurred by persuading my parents to buy a Mega CD. Aside from writing for The Escapist, I also cover news and more for GameSpew. I've also been published at other sites including VG247, Space, and more. My tastes run to horror, the post-apocalyptic, and beyond, though I'll tackle most things that aren't exclusively sports-based.

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