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Why I Like Persona in Spite of Its Being a JRPG – Extra Punctuation

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This week on Extra Punctuation, Yahtzee discusses why he likes the Persona franchise even though he usually isn’t so fond of the JRPG genre.

Extra Punctuation Transcript

I have a fondness for the Persona series of JRPGs that I occasionally constantly talk about. For the longest time I assumed I didn’t like JRPGs. I grouped them alongside real time strategy and flight simulators as genres that aren’t part of my little world because the standard fundamentals of their design aren’t to my taste. I generally don’t like JRPG-style combat, or excessive dialogue, or samey plots, or the way all the main characters are almost always cut from shallow archetypes, with the female ones in particular rather blatantly catering to a range of fetishes that always makes me feel a little icky. Is that condescending of me? Sorry. Obviously I respect an individual’s choice to wear lacy maid outfits and go to hot springs all the bloody time.

About the author

Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.
Yahtzee Croshaw
Yahtzee is the Escapist’s longest standing talent, having been writing and producing its award winning flagship series, Zero Punctuation, since 2007. Before that he had a smattering of writing credits on various sites and print magazines, and has almost two decades of experience in game journalism as well as a lifelong interest in video games as an artistic medium, especially narrative-focused. He also has a foot in solo game development - he was a big figure in the indie adventure game scene in the early 2000s - and writes novels. He has six novels published at time of writing with a seventh on the way, all in the genres of comedic sci-fi and urban fantasy. He was born in the UK, emigrated to Australia in 2003, and emigrated again to California in 2016, where he lives with his wife and daughters. His hobbies include walking the dog and emigrating to places.

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